graphics.h

#include "dxlibp.h"
#include <pspgu.h>
#include <valloc.h>
graphics.hのインクルード依存関係図

ソースコードを見る。

データ構造

struct  DXP_FVF_2D
struct  DXP_FVF_2DTEX
struct  DXP_FVF_2DTEX_F
struct  DXPTEXTURE3
struct  DXPGRAPHICSHANDLE
struct  DXPMATERIAL
struct  DXPMESH
struct  DXPMODEL
struct  DXPGRAPHICSDATA

マクロ定義

#define VRAM_BASE   (0x44000000)
#define VRAM_OFFSET2ADDRESS(OFFSET)   (VRAM_BASE | OFFSET)
#define GULIST_LEN   262144
#define GULIST_LIM   200000
#define DXP_DRAWSTATE_EITHER   0xffffffff
#define DXP_DRAWSTATE_NONTEX2D   0
#define DXP_DRAWSTATE_TEX2D   1
#define DXP_DRAWSTATE_NONTEX3D   2
#define DXP_DRAWSTATE_TEX3D   3
#define DXP_DRAWSTATE_INTRAFONT   4
#define GUENABLE(STATUS)   {if(!sceGuGetStatus(STATUS))sceGuEnable(STATUS);}
#define GUDISABLE(STATUS)   {if(sceGuGetStatus(STATUS))sceGuDisable(STATUS);}
#define GUINITCHECK   {if(!dxpGraphicsData.init)return -1;}
#define GUSTART   {if(!dxpGraphicsData.gustarted){sceGuStart(GU_DIRECT,dxpGuList);dxpGraphicsData.gustarted = 1;}}
#define GUFINISH   {if(dxpGraphicsData.gustarted){sceGuFinish();dxpGraphicsData.gustarted = 0;}}
#define GUSYNC   {GUFINISH;sceGuSync(0,0);}
#define MIN(a, b)   (a < b ? a : b)
#define GHANDLE2GPTR(PTR, HANDLE)   {if(HANDLE < 0 || HANDLE >= DXP_BUILDOPTION_GHANDLE_MAXNUM)return -1;PTR = dxpGraphicsData.grapharray[HANDLE];if(!PTR)return -1;if(!PTR->tex)return -1;}
#define DXP_VTYPE_2D   (GU_VERTEX_16BIT)
#define DXP_VTYPE_2DTEX   (GU_VERTEX_16BIT | GU_TEXTURE_16BIT)
#define DXP_VTYPE_2DTEX_F   (GU_VERTEX_32BITF | GU_TEXTURE_16BIT)
#define PSM2BYTEX2(PSM)   (PSM == GU_PSM_5650 || PSM == GU_PSM_5551 || PSM == GU_PSM_4444 ? 4 : (PSM == GU_PSM_8888 ? 8 : (PSM == GU_PSM_T8 ? 2 : 1)))

関数

static int dxpN_2 (int num)
static u32 dxpGraphics4444_8888 (u32 src)
static u32 dxpGraphics5551_8888 (u32 src)
static u32 dxpGraphics5650_8888 (u32 src)
static u32 dxpGraphics8888_4444 (u32 src)
static u32 dxpGraphics8888_5551 (u32 src)
static u32 dxpGraphics8888_5650 (u32 src)
int dxpGraphicsInit ()
int dxpGraphicsEnd ()
int dxpGraphicsCalcTexSize (int width, int height, int psm)
DXPTEXTURE3dxpGraphicsCreateTexture ()
int dxpGraphicsReleseTexture (DXPTEXTURE3 *texptr)
DXPGRAPHICSHANDLEdxpGraphicsCreateGraphicHandle ()
int dxpGraphicsReleseGraphicHandle (DXPGRAPHICSHANDLE *gptr)
DXPTEXTURE3dxpGraphHandle2TexPtr (int gh)
int dxpGraphicsSetup2DTex (DXPTEXTURE3 *texptr, int flag)
int dxpGraphicsSetup2D (u32 color)
void * dxpGuGetMemory (u32 size)
void dxpGraphicsWaitVSync ()

変数

DXPGRAPHICSDATA dxpGraphicsData
u32 dxpGuList [GULIST_LEN]
u8 dxpPsm2SliceSize [11][2]

マクロ定義

#define DXP_DRAWSTATE_EITHER   0xffffffff
#define DXP_DRAWSTATE_INTRAFONT   4
#define DXP_DRAWSTATE_NONTEX2D   0
#define DXP_DRAWSTATE_NONTEX3D   2
#define DXP_DRAWSTATE_TEX2D   1
#define DXP_DRAWSTATE_TEX3D   3
#define DXP_VTYPE_2D   (GU_VERTEX_16BIT)
#define DXP_VTYPE_2DTEX   (GU_VERTEX_16BIT | GU_TEXTURE_16BIT)
#define DXP_VTYPE_2DTEX_F   (GU_VERTEX_32BITF | GU_TEXTURE_16BIT)
#define GHANDLE2GPTR ( PTR,
HANDLE   )     {if(HANDLE < 0 || HANDLE >= DXP_BUILDOPTION_GHANDLE_MAXNUM)return -1;PTR = dxpGraphicsData.grapharray[HANDLE];if(!PTR)return -1;if(!PTR->tex)return -1;}
#define GUDISABLE ( STATUS   )     {if(sceGuGetStatus(STATUS))sceGuDisable(STATUS);}
#define GUENABLE ( STATUS   )     {if(!sceGuGetStatus(STATUS))sceGuEnable(STATUS);}
#define GUFINISH   {if(dxpGraphicsData.gustarted){sceGuFinish();dxpGraphicsData.gustarted = 0;}}
#define GUINITCHECK   {if(!dxpGraphicsData.init)return -1;}
#define GULIST_LEN   262144
#define GULIST_LIM   200000
#define GUSTART   {if(!dxpGraphicsData.gustarted){sceGuStart(GU_DIRECT,dxpGuList);dxpGraphicsData.gustarted = 1;}}
#define GUSYNC   {GUFINISH;sceGuSync(0,0);}
#define MIN ( a,
 )     (a < b ? a : b)
#define PSM2BYTEX2 ( PSM   )     (PSM == GU_PSM_5650 || PSM == GU_PSM_5551 || PSM == GU_PSM_4444 ? 4 : (PSM == GU_PSM_8888 ? 8 : (PSM == GU_PSM_T8 ? 2 : 1)))
#define VRAM_BASE   (0x44000000)
#define VRAM_OFFSET2ADDRESS ( OFFSET   )     (VRAM_BASE | OFFSET)

関数

DXPTEXTURE3* dxpGraphHandle2TexPtr ( int  gh  ) 
static u32 dxpGraphics4444_8888 ( u32  src  )  [inline, static]
static u32 dxpGraphics5551_8888 ( u32  src  )  [inline, static]
static u32 dxpGraphics5650_8888 ( u32  src  )  [inline, static]
static u32 dxpGraphics8888_4444 ( u32  src  )  [inline, static]
static u32 dxpGraphics8888_5551 ( u32  src  )  [inline, static]
static u32 dxpGraphics8888_5650 ( u32  src  )  [inline, static]
int dxpGraphicsCalcTexSize ( int  width,
int  height,
int  psm 
)
DXPGRAPHICSHANDLE* dxpGraphicsCreateGraphicHandle (  ) 
DXPTEXTURE3* dxpGraphicsCreateTexture (  ) 
int dxpGraphicsEnd (  ) 
int dxpGraphicsInit (  ) 
int dxpGraphicsReleseGraphicHandle ( DXPGRAPHICSHANDLE gptr  ) 
int dxpGraphicsReleseTexture ( DXPTEXTURE3 texptr  ) 
int dxpGraphicsSetup2D ( u32  color  ) 
int dxpGraphicsSetup2DTex ( DXPTEXTURE3 texptr,
int  flag 
)
void dxpGraphicsWaitVSync (  ) 
void* dxpGuGetMemory ( u32  size  ) 
static int dxpN_2 ( int  num  )  [inline, static]

変数

u32 dxpGuList[GULIST_LEN]
u8 dxpPsm2SliceSize[11][2]

DX Library Portableに対してTue Dec 22 07:43:50 2009に生成されました。  doxygen 1.6.1