TBB body object for threaded sharp feature construction.
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#include <GeometryUtil.h>
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using | EdgeData = openvdb::tools::MeshToVoxelEdgeData |
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TBB body object for threaded sharp feature construction.
◆ EdgeData
using EdgeData = openvdb::tools::MeshToVoxelEdgeData |
◆ SharpenFeaturesOp()
SharpenFeaturesOp |
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GU_Detail & |
meshGeo, |
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const GU_Detail & |
refGeo, |
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EdgeData & |
edgeData, |
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const openvdb::math::Transform & |
xform, |
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const GA_PrimitiveGroup * |
surfacePrims = nullptr , |
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const openvdb::BoolTree * |
mask = nullptr |
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) |
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◆ operator()()
void operator() |
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const GA_SplittableRange & |
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const |
The documentation for this class was generated from the following file: