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osgGA::AnimationPathManipulator Class Reference
Inheritance diagram for osgGA::AnimationPathManipulator:
osgGA::CameraManipulator osgGA::GUIEventHandler osg::NodeCallback osg::Drawable::EventCallback osg::Object osg::Object osg::Referenced osg::Referenced

Classes

struct  AnimationCompletedCallback
 

Public Member Functions

 AnimationPathManipulator (osg::AnimationPath *animationPath=0)
 
 AnimationPathManipulator (const std::string &filename)
 
virtual const char * className () const
 
void setTimeScale (double s)
 
double getTimeScale () const
 
void setTimeOffset (double o)
 
double getTimeOffset () const
 
void setAnimationCompletedCallback (AnimationCompletedCallback *acc)
 
AnimationCompletedCallbackgetAnimationCompletedCallback ()
 
const AnimationCompletedCallbackgetAnimationCompletedCallback () const
 
void setPrintOutTimingInfo (bool printOutTimingInfo)
 
bool getPrintOutTimingInfo () const
 
virtual void setByMatrix (const osg::Matrixd &matrix)
 
virtual void setByInverseMatrix (const osg::Matrixd &matrix)
 
virtual osg::Matrixd getMatrix () const
 
virtual osg::Matrixd getInverseMatrix () const
 
void setAnimationPath (osg::AnimationPath *animationPath)
 
osg::AnimationPathgetAnimationPath ()
 
const osg::AnimationPathgetAnimationPath () const
 
bool valid () const
 
void init (const GUIEventAdapter &ea, GUIActionAdapter &us)
 
void home (const GUIEventAdapter &ea, GUIActionAdapter &us)
 
void home (double currentTime)
 
virtual bool handle (const GUIEventAdapter &ea, GUIActionAdapter &us)
 
virtual void getUsage (osg::ApplicationUsage &usage) const
 
- Public Member Functions inherited from osgGA::CameraManipulator
virtual void setCoordinateFrameCallback (CoordinateFrameCallback *cb)
 
CoordinateFrameCallbackgetCoordinateFrameCallback ()
 
const CoordinateFrameCallbackgetCoordinateFrameCallback () const
 
osg::CoordinateFrame getCoordinateFrame (const osg::Vec3d &position) const
 
osg::Vec3d getSideVector (const osg::CoordinateFrame &cf) const
 
osg::Vec3d getFrontVector (const osg::CoordinateFrame &cf) const
 
osg::Vec3d getUpVector (const osg::CoordinateFrame &cf) const
 
virtual void updateCamera (osg::Camera &camera)
 
virtual
osgUtil::SceneView::FusionDistanceMode 
getFusionDistanceMode () const
 
virtual float getFusionDistanceValue () const
 
void setIntersectTraversalMask (unsigned int mask)
 
unsigned int getIntersectTraversalMask () const
 
virtual void setNode (osg::Node *)
 
virtual const osg::NodegetNode () const
 
virtual osg::NodegetNode ()
 
virtual void setHomePosition (const osg::Vec3d &eye, const osg::Vec3d &center, const osg::Vec3d &up, bool autoComputeHomePosition=false)
 
virtual void getHomePosition (osg::Vec3d &eye, osg::Vec3d &center, osg::Vec3d &up) const
 
virtual void setAutoComputeHomePosition (bool flag)
 
bool getAutoComputeHomePosition () const
 
virtual void computeHomePosition (const osg::Camera *camera=NULL, bool useBoundingBox=false)
 
- Public Member Functions inherited from osgGA::GUIEventHandler
 GUIEventHandler ()
 
 GUIEventHandler (const GUIEventHandler &eh, const osg::CopyOp &copyop)
 
 META_Object (osgGA, GUIEventHandler)
 
virtual void operator() (osg::Node *node, osg::NodeVisitor *nv)
 
virtual void event (osg::NodeVisitor *nv, osg::Drawable *drawable)
 
virtual bool handle (const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *)
 
bool handleWithCheckAgainstIgnoreHandledEventsMask (const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *object, osg::NodeVisitor *nv)
 
bool handleWithCheckAgainstIgnoreHandledEventsMask (const GUIEventAdapter &ea, GUIActionAdapter &aa)
 
void setIgnoreHandledEventsMask (unsigned int mask)
 
unsigned int getIgnoreHandledEventsMask () const
 
- Public Member Functions inherited from osg::NodeCallback
 NodeCallback ()
 
 NodeCallback (const NodeCallback &nc, const CopyOp &)
 
 META_Object (osg, NodeCallback)
 
void traverse (Node *node, NodeVisitor *nv)
 
void setNestedCallback (NodeCallback *nc)
 
NodeCallbackgetNestedCallback ()
 
const NodeCallbackgetNestedCallback () const
 
void addNestedCallback (NodeCallback *nc)
 
void removeNestedCallback (NodeCallback *nc)
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual ObjectcloneType () const =0
 
virtual Objectclone (const CopyOp &) const =0
 
virtual bool isSameKindAs (const Object *) const
 
virtual const char * libraryName () const =0
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
osg::UserDataContainergetUserDataContainer ()
 
const osg::UserDataContainergetUserDataContainer () const
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
virtual ReferencedgetUserData ()
 
virtual const ReferencedgetUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (osg::State *=0) const
 
template<typename T >
BoolValueObject
UCharValueObject
UShortValueObject
UIntValueObject
DoubleValueObject
Vec3fValueObject
Vec2dValueObject
Vec4dValueObject
PlaneValueObject
MatrixdValueObject bool 
getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSetgetObserverSet () const
 
ObserverSetgetOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 
- Public Member Functions inherited from osg::Drawable::EventCallback
 EventCallback ()
 
 EventCallback (const EventCallback &, const CopyOp &)
 
 META_Object (osg, EventCallback)
 

Protected Member Functions

void handleFrame (double time)
 
- Protected Member Functions inherited from osgGA::CameraManipulator
 CameraManipulator ()
 
 CameraManipulator (const CameraManipulator &mm, const osg::CopyOp &copyOp=osg::CopyOp::SHALLOW_COPY)
 
virtual ~CameraManipulator ()
 
std::string getManipulatorName () const
 
- Protected Member Functions inherited from osg::NodeCallback
virtual ~NodeCallback ()
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

bool _valid
 
bool _printOutTimingInfo
 
osg::ref_ptr< osg::AnimationPath_animationPath
 
double _timeOffset
 
double _timeScale
 
osg::ref_ptr
< AnimationCompletedCallback
_animationCompletedCallback
 
double _pauseTime
 
bool _isPaused
 
double _realStartOfTimedPeriod
 
double _animStartOfTimedPeriod
 
int _numOfFramesSinceStartOfTimedPeriod
 
osg::Matrixd _matrix
 
- Protected Attributes inherited from osgGA::CameraManipulator
unsigned int _intersectTraversalMask
 
bool _autoComputeHomePosition
 
osg::Vec3d _homeEye
 
osg::Vec3d _homeCenter
 
osg::Vec3d _homeUp
 
osg::ref_ptr
< CoordinateFrameCallback
_coordinateFrameCallback
 
- Protected Attributes inherited from osgGA::GUIEventHandler
unsigned int _ignoreHandledEventsMask
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 
static bool getThreadSafeReferenceCounting ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandlergetDeleteHandler ()
 
- Public Attributes inherited from osg::NodeCallback
ref_ptr< NodeCallback_nestedCallback
 

Constructor & Destructor Documentation

osgGA::AnimationPathManipulator::AnimationPathManipulator ( osg::AnimationPath animationPath = 0)
osgGA::AnimationPathManipulator::AnimationPathManipulator ( const std::string &  filename)

Member Function Documentation

virtual const char* osgGA::AnimationPathManipulator::className ( ) const
inlinevirtual

return the name of the object's class type. Must be defined by derived classes.

Reimplemented from osgGA::CameraManipulator.

AnimationCompletedCallback* osgGA::AnimationPathManipulator::getAnimationCompletedCallback ( )
inline
const AnimationCompletedCallback* osgGA::AnimationPathManipulator::getAnimationCompletedCallback ( ) const
inline
osg::AnimationPath* osgGA::AnimationPathManipulator::getAnimationPath ( )
inline
const osg::AnimationPath* osgGA::AnimationPathManipulator::getAnimationPath ( ) const
inline
virtual osg::Matrixd osgGA::AnimationPathManipulator::getInverseMatrix ( ) const
inlinevirtual

get the position of the manipulator as a inverse matrix of the manipulator, typically used as a model view matrix.

Implements osgGA::CameraManipulator.

References osg::Matrixd::inverse().

virtual osg::Matrixd osgGA::AnimationPathManipulator::getMatrix ( ) const
inlinevirtual

get the position of the manipulator as 4x4 Matrix.

Implements osgGA::CameraManipulator.

bool osgGA::AnimationPathManipulator::getPrintOutTimingInfo ( ) const
inline
double osgGA::AnimationPathManipulator::getTimeOffset ( ) const
inline
double osgGA::AnimationPathManipulator::getTimeScale ( ) const
inline
virtual void osgGA::AnimationPathManipulator::getUsage ( osg::ApplicationUsage usage) const
virtual

Get the keyboard and mouse usage of this manipulator.

Reimplemented from osgGA::GUIEventHandler.

virtual bool osgGA::AnimationPathManipulator::handle ( const GUIEventAdapter ea,
GUIActionAdapter us 
)
virtual

Handle events, return true if handled, false otherwise.

Reimplemented from osgGA::CameraManipulator.

void osgGA::AnimationPathManipulator::handleFrame ( double  time)
protected
void osgGA::AnimationPathManipulator::home ( const GUIEventAdapter ,
GUIActionAdapter  
)
virtual

Move the camera to the default position. May be ignored by manipulators if home functionality is not appropriate.

Reimplemented from osgGA::CameraManipulator.

void osgGA::AnimationPathManipulator::home ( double  )
virtual

Move the camera to the default position. This version does not require GUIEventAdapter and GUIActionAdapter so may be called from somewhere other than a handle() method in GUIEventHandler. Application must be aware of implications.

Reimplemented from osgGA::CameraManipulator.

void osgGA::AnimationPathManipulator::init ( const GUIEventAdapter ,
GUIActionAdapter  
)
virtual

Start/restart the manipulator. FIXME: what does this actually mean? Provide examples.

Reimplemented from osgGA::CameraManipulator.

void osgGA::AnimationPathManipulator::setAnimationCompletedCallback ( AnimationCompletedCallback acc)
inline
void osgGA::AnimationPathManipulator::setAnimationPath ( osg::AnimationPath animationPath)
inline
virtual void osgGA::AnimationPathManipulator::setByInverseMatrix ( const osg::Matrixd matrix)
inlinevirtual

set the position of the matrix manipulator using a 4x4 Matrix.

Implements osgGA::CameraManipulator.

virtual void osgGA::AnimationPathManipulator::setByMatrix ( const osg::Matrixd matrix)
inlinevirtual

set the position of the matrix manipulator using a 4x4 Matrix.

Implements osgGA::CameraManipulator.

void osgGA::AnimationPathManipulator::setPrintOutTimingInfo ( bool  printOutTimingInfo)
inline
void osgGA::AnimationPathManipulator::setTimeOffset ( double  o)
inline
void osgGA::AnimationPathManipulator::setTimeScale ( double  s)
inline
bool osgGA::AnimationPathManipulator::valid ( ) const
inline

Member Data Documentation

osg::ref_ptr<AnimationCompletedCallback> osgGA::AnimationPathManipulator::_animationCompletedCallback
protected
osg::ref_ptr<osg::AnimationPath> osgGA::AnimationPathManipulator::_animationPath
protected
double osgGA::AnimationPathManipulator::_animStartOfTimedPeriod
protected
bool osgGA::AnimationPathManipulator::_isPaused
protected
osg::Matrixd osgGA::AnimationPathManipulator::_matrix
protected
int osgGA::AnimationPathManipulator::_numOfFramesSinceStartOfTimedPeriod
protected
double osgGA::AnimationPathManipulator::_pauseTime
protected
bool osgGA::AnimationPathManipulator::_printOutTimingInfo
protected
double osgGA::AnimationPathManipulator::_realStartOfTimedPeriod
protected
double osgGA::AnimationPathManipulator::_timeOffset
protected
double osgGA::AnimationPathManipulator::_timeScale
protected
bool osgGA::AnimationPathManipulator::_valid
protected

The documentation for this class was generated from the following file: