openscenegraph
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Public Member Functions | |
Cartoon () | |
Cartoon (const Cartoon ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
META_Effect (osgFX, Cartoon,"Cartoon","This effect implements a technique called 'Cel-Shading' to produce a ""cartoon-style (non photorealistic) rendering. Two passes are required: ""the first one draws solid surfaces, the second one draws the outlines. ""A vertex program is used to setup texture coordinates for a sharp lighting ""texture on unit 0 which is generated on-the-fly.\n""This effect requires the ARB_vertex_program extension ""or OpenGL Shading Language.","Marco Jez; OGLSL port by Mike Weiblen") | |
const osg::Vec4 & | getOutlineColor () const |
void | setOutlineColor (const osg::Vec4 &color) |
float | getOutlineLineWidth () const |
void | setOutlineLineWidth (float w) |
int | getLightNumber () const |
void | setLightNumber (int n) |
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Effect () | |
Effect (const Effect ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
virtual bool | isSameKindAs (const osg::Object *obj) const |
virtual const char * | libraryName () const |
virtual const char * | className () const |
virtual const char * | effectName () const =0 |
virtual const char * | effectDescription () const =0 |
virtual const char * | effectAuthor () const =0 |
bool | getEnabled () const |
void | setEnabled (bool v) |
virtual void | setUpDemo () |
int | getNumTechniques () const |
Technique * | getTechnique (int i) |
const Technique * | getTechnique (int i) const |
int | getSelectedTechnique () const |
void | selectTechnique (int i=AUTO_DETECT) |
virtual void | traverse (osg::NodeVisitor &nv) |
void | inherited_traverse (osg::NodeVisitor &nv) |
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Group () | |
Group (const Group &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
META_Node (osg, Group) | |
virtual Group * | asGroup () |
virtual const Group * | asGroup () const |
virtual bool | addChild (Node *child) |
virtual bool | insertChild (unsigned int index, Node *child) |
bool | removeChild (Node *child) |
bool | removeChild (unsigned int pos, unsigned int numChildrenToRemove=1) |
virtual bool | removeChildren (unsigned int pos, unsigned int numChildrenToRemove) |
virtual bool | replaceChild (Node *origChild, Node *newChild) |
unsigned int | getNumChildren () const |
virtual bool | setChild (unsigned int i, Node *node) |
Node * | getChild (unsigned int i) |
const Node * | getChild (unsigned int i) const |
bool | containsNode (const Node *node) const |
unsigned int | getChildIndex (const Node *node) const |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
virtual void | releaseGLObjects (osg::State *=0) const |
virtual BoundingSphere | computeBound () const |
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Node () | |
Node (const Node &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
virtual Object * | cloneType () const |
virtual Object * | clone (const CopyOp ©op) const |
virtual Transform * | asTransform () |
virtual const Transform * | asTransform () const |
virtual Camera * | asCamera () |
virtual const Camera * | asCamera () const |
virtual Switch * | asSwitch () |
virtual const Switch * | asSwitch () const |
virtual Geode * | asGeode () |
virtual const Geode * | asGeode () const |
virtual osgTerrain::Terrain * | asTerrain () |
virtual const osgTerrain::Terrain * | asTerrain () const |
virtual void | accept (NodeVisitor &nv) |
virtual void | ascend (NodeVisitor &nv) |
const ParentList & | getParents () const |
ParentList | getParents () |
Group * | getParent (unsigned int i) |
const Group * | getParent (unsigned int i) const |
unsigned int | getNumParents () const |
NodePathList | getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const |
MatrixList | getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const |
void | setUpdateCallback (NodeCallback *nc) |
NodeCallback * | getUpdateCallback () |
const NodeCallback * | getUpdateCallback () const |
void | addUpdateCallback (NodeCallback *nc) |
void | removeUpdateCallback (NodeCallback *nc) |
unsigned int | getNumChildrenRequiringUpdateTraversal () const |
void | setEventCallback (NodeCallback *nc) |
NodeCallback * | getEventCallback () |
const NodeCallback * | getEventCallback () const |
void | addEventCallback (NodeCallback *nc) |
void | removeEventCallback (NodeCallback *nc) |
unsigned int | getNumChildrenRequiringEventTraversal () const |
void | setCullCallback (NodeCallback *nc) |
NodeCallback * | getCullCallback () |
const NodeCallback * | getCullCallback () const |
void | addCullCallback (NodeCallback *nc) |
void | removeCullCallback (NodeCallback *nc) |
void | setCullingActive (bool active) |
bool | getCullingActive () const |
unsigned int | getNumChildrenWithCullingDisabled () const |
bool | isCullingActive () const |
unsigned int | getNumChildrenWithOccluderNodes () const |
bool | containsOccluderNodes () const |
void | setNodeMask (NodeMask nm) |
NodeMask | getNodeMask () const |
void | setStateSet (osg::StateSet *stateset) |
osg::StateSet * | getOrCreateStateSet () |
osg::StateSet * | getStateSet () |
const osg::StateSet * | getStateSet () const |
void | setDescriptions (const DescriptionList &descriptions) |
DescriptionList & | getDescriptions () |
const DescriptionList & | getDescriptions () const |
const std::string & | getDescription (unsigned int i) const |
std::string & | getDescription (unsigned int i) |
unsigned int | getNumDescriptions () const |
void | addDescription (const std::string &desc) |
void | setInitialBound (const osg::BoundingSphere &bsphere) |
const BoundingSphere & | getInitialBound () const |
void | dirtyBound () |
const BoundingSphere & | getBound () const |
void | setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback) |
ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () |
const ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () const |
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Object () | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
virtual void | setName (const std::string &name) |
void | setName (const char *name) |
const std::string & | getName () const |
void | setDataVariance (DataVariance dv) |
DataVariance | getDataVariance () const |
virtual void | computeDataVariance () |
void | setUserDataContainer (osg::UserDataContainer *udc) |
osg::UserDataContainer * | getUserDataContainer () |
const osg::UserDataContainer * | getUserDataContainer () const |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
virtual void | setUserData (Referenced *obj) |
virtual Referenced * | getUserData () |
virtual const Referenced * | getUserData () const |
template<typename T > | |
bool | getUserValue (const std::string &name, T &value) const |
template<typename T > | |
void | setUserValue (const std::string &name, const T &value) |
template<typename T > | |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject bool | getUserValue (const std::string &name, T &value) const |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
Protected Member Functions | |
virtual | ~Cartoon () |
Cartoon & | operator= (const Cartoon &) |
bool | define_techniques () |
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virtual | ~Effect () |
Effect & | operator= (const Effect &) |
void | dirtyTechniques () |
void | addTechnique (Technique *tech) |
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virtual | ~Group () |
virtual void | childRemoved (unsigned int, unsigned int) |
virtual void | childInserted (unsigned int) |
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virtual | ~Node () |
void | addParent (osg::Group *node) |
void | removeParent (osg::Group *node) |
void | setNumChildrenRequiringUpdateTraversal (unsigned int num) |
void | setNumChildrenRequiringEventTraversal (unsigned int num) |
void | setNumChildrenWithCullingDisabled (unsigned int num) |
void | setNumChildrenWithOccluderNodes (unsigned int num) |
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virtual | ~Object () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
This effect implements a technique called 'Cel-Shading' to produce a cartoon-style (non photorealistic) rendering. Two passes are required: the first one draws solid surfaces, the second one draws the outlines. A vertex program is used to setup texture coordinates for a sharp lighting texture on unit 0 which is generated on-the-fly. This effect requires the ARB_vertex_program extension.
osgFX::Cartoon::Cartoon | ( | ) |
osgFX::Cartoon::Cartoon | ( | const Cartoon & | copy, |
const osg::CopyOp & | copyop = osg::CopyOp::SHALLOW_COPY |
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protectedvirtual |
abstract method to be implemented in derived classes; its purpose if to create the techniques that can be used for obtaining the desired effect. You will usually call addTechnique() inside this method.
Implements osgFX::Effect.
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get the OpenGL light number
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get the outline color
References osg::Material::FRONT_AND_BACK, and osg::Material::getEmission().
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get the outline line width
References osg::LineWidth::getWidth().
osgFX::Cartoon::META_Effect | ( | osgFX | , |
Cartoon | , | ||
"Cartoon" | , | ||
"This effect implements a technique called 'Cel-Shading' to produce a ""cartoon-style (non photorealistic) rendering. Two passes are required: ""the first one draws solid | surfaces, | ||
the second one draws the outlines.""A vertex program is used to setup texture coordinates for a sharp lighting""texture on unit 0 which is generated on-the-fly.\n""This effect requires the ARB_vertex_program extension""or OpenGL Shading Language." | , | ||
"Marco Jez; OGLSL port by Mike Weiblen" | |||
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set the OpenGL light number that will be used in lighting computations
References osgFX::Effect::dirtyTechniques().
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set the outline color
References osg::Material::FRONT_AND_BACK, and osg::Material::setEmission().
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set the outline line width
References osg::LineWidth::setWidth().