/** * $Id:$ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * The contents of this file may be used under the terms of either the GNU * General Public License Version 2 or later (the "GPL", see * http://www.gnu.org/licenses/gpl.html ), or the Blender License 1.0 or * later (the "BL", see http://www.blender.org/BL/ ) which has to be * bought from the Blender Foundation to become active, in which case the * above mentioned GPL option does not apply. * * The Original Code is Copyright (C) 2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ /* * * Some vector operations. * * Always use * - vector with x components : float x[3], int x[3], etc * * Version: $Id: vectorops.c,v 1.2 2000/09/14 09:11:41 nzc Exp $ */ /* ------------------------------------------------------------------------- */ /* General format: op(a, b, c): a = b op c */ /* Copying is done cp */ /* ------------------------------------------------------------------------- */ #include "vectorops.h" void MTC_diff3Int(int v1[3], int v2[3], int v3[3]) { v1[0] = v2[0] - v3[0]; v1[1] = v2[1] - v3[1]; v1[2] = v2[2] - v3[2]; } /* ------------------------------------------------------------------------- */ void MTC_diff3Float(float v1[3], float v2[3], float v3[3]) { v1[0] = v2[0] - v3[0]; v1[1] = v2[1] - v3[1]; v1[2] = v2[2] - v3[2]; } /* ------------------------------------------------------------------------- */ void MTC_cross3Int(int v1[3], int v2[3], int v3[3]) { v1[0] = v2[1]*v3[2] - v2[2]*v3[1]; v1[1] = v2[2]*v3[0] - v2[0]*v3[2]; v1[2] = v2[0]*v3[1] - v2[1]*v3[0]; } /* ------------------------------------------------------------------------- */ void MTC_cross3Float(float v1[3], float v2[3], float v3[3]) { v1[0] = v2[1]*v3[2] - v2[2]*v3[1]; v1[1] = v2[2]*v3[0] - v2[0]*v3[2]; v1[2] = v2[0]*v3[1] - v2[1]*v3[0]; } /* ------------------------------------------------------------------------- */ void MTC_cross3Double(double v1[3], double v2[3], double v3[3]) { v1[0] = v2[1]*v3[2] - v2[2]*v3[1]; v1[1] = v2[2]*v3[0] - v2[0]*v3[2]; v1[2] = v2[0]*v3[1] - v2[1]*v3[0]; } /* ------------------------------------------------------------------------- */ int MTC_dot3Int(int v1[3], int v2[3]) { return (v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2]); } /* ------------------------------------------------------------------------- */ float MTC_dot3Float(float v1[3], float v2[3]) { return (v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2]); } /* ------------------------------------------------------------------------- */ void MTC_cp3Float(float v1[3], float v2[3]) { v2[0] = v1[0]; v2[1] = v1[1]; v2[2] = v1[2]; } /* ------------------------------------------------------------------------- */ void MTC_cp3FloatInv(float v1[3], float v2[3]) { v2[0] = -v1[0]; v2[1] = -v1[1]; v2[2] = -v1[2]; } /* ------------------------------------------------------------------------- */ void MTC_swapInt(int *i1, int *i2) { int swap; swap = *i1; *i1 = *i2; *i2 = swap; } /* ------------------------------------------------------------------------- */ void MTC_diff3DFF(double v1[3], float v2[3], float v3[3]) { v1[0] = v2[0] - v3[0]; v1[1] = v2[1] - v3[1]; v1[2] = v2[2] - v3[2]; } /* ------------------------------------------------------------------------- */ /* eof */